W/Me Interrupt Closerange
Warrior interrupt
Warrior/Mesmer
Level: 20
Strength: 12 (10+2)
Axe Mastery: 9 (8+1)
Tactics: 9 (8+1)
Domination: 10
Healing Signet (Tactics)
You gain 108 Health. You have -40 armor while using this skill.
Energy:0 Cast Time:2 Recharge:4
Disrupting Chop (Axe Mastery)
If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.
Adrenaline:6
Signet of Weariness (Domination)
Target foe and all nearby foes lose 8 Energy.
Energy:0 Cast Time:2 Recharge:30
"Fear Me!" (Tactics)
All nearby foes lose 3 Energy.
Adrenaline:4
Warrior's Endurance [Elite] (Strength)
For 19 seconds, you gain 3 Energy each time you hit with a melee attack. Warrior's Endurance cannot raise your Energy above 21.
Energy:5 Cast Time:0 Recharge:30
Backfire (Domination)
For 10 seconds, whenever target foe casts a Spell, that foe takes 105 damage.
Energy:15 Cast Time:3 Recharge:20
Mind Wrack (Domination)
For 20 seconds, the next time target foe's Energy drops to 0, that foe takes 65 damage
Energy:5 Cast Time:1 Recharge:5
Resurrection Signet ()
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission.
Energy:0 Cast Time:3 Recharge:0
Type 2
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Dismember (Axe Mastery)
If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 14 seconds.
Adrenaline:7
Hex Breaker (Domination)
For 65 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 34 damage.
Energy:5 Cast Time:0 Recharge:15
Disrupting Chop (Axe Mastery)
If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.
Adrenaline:6
Bonetti's Defense (Tactics)
For 9 seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
Adrenaline:8
Battle Rage [Elite] (Strength)
For 17 seconds, you move 25% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-attack skills. When Battle Rage ends, you lose all adrenaline.
Adrenaline:4
Epidemic (Mesmer other)
Transfer all negative Conditions and their remaining durations from target foe to all foes adjacent to your target.
Energy:15 Cast Time:0.25 Recharge:15
Healing Signet (Tactics)
You gain 108 Health. You have -40 armor while using this skill.
Energy:0 Cast Time:2 Recharge:4
Resurrection Signet ()
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission.
Energy:0 Cast Time:3 Recharge:0
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